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Broadcasting

Broadcasting is a communication channel used for sending one to many type of messages.

Implementation using User Events

The transport mechanism for broadcast messages is based on User Events with a fixed data type. The creation of the broadcast User Event reference and event registration is managed by framework methods. To register for broadcasts from a process, use the Register for Broadcast Events.vi. There is also a method available to recursively register for all processes within an Application called Register for Broadcast Events Recursively.vi.

receiving broadcasts

To receive broadcasts, an event structure should be used as shown above.